package ninja.awesome.game.gameobject;

import ninja.awesome.game.compat.Rectangle;

public class GameObj {

	public int xLoc,yLoc;
	public int speed;

	public GameObj(int x , int y ){
		this.xLoc = x;
		this.yLoc = y;
	}

	public Rectangle getBounds(int width, int height){
		return new Rectangle(xLoc,yLoc, width, height);
	}
}
